FOR IMMEDIATE RELEASE

Flashbike Arena Powered by the Unreal Engine Released for iPhone, iPad, and iPod Touch

Madison, WI September 20, 2011: Independent developer Two Gear has announced today the release of their first iOS game Flashbike Arena, available for iPhone, iPad, and iPod Touch. Developed using Epic’s UDK (Unreal Development Kit) Flashbike Arena takes advantage of the power of Unreal Engine 3 including the use of next generation shaders and rigid body physics. The game itself is a single player arcade style racing battle in which players attempt to earn points by causing opponents to crash into the colored wall that trails behind their “Flashbike”. Along with the announcement Two Gear has released a video of the in-game tutorial, available via FlashBikeArena.com.

Flashbike Arena features Game Center support allowing players to earn achievements as well as compete to earn the most points and top the leaderboard. To earn points players attempt to cause enemies to crash into the wall left in the wake of their “Flashbike”. Additional points and multipliers can be earned by collecting the “energy cores” left behind as the wreckage of an enemy’s crashed bike.

Flashbike Arena has been in development since spring 2011 and is the work of a small independent team, with all of the programming having been done by just one individual. Although the first iOS release for Two Gear, the team behind Two Gear has previous development experience using the UDK. In 2009 their Unreal Tournament Mod “Coda” earned them several prizes in Intel and Epic’s Make Something Unreal Contest.

Founded in 2010 Two Gear LLC is an independent software developer based in Fitchburg, WI near the University of Wisconsin Madison campus. The company was formed by several friends following the development and release of their Unreal Tournament Mod “Coda” with a goal to create fun and functional games and applications.
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FOR IMMEDIATE RELEASE

Two Gear Announces Flashbike Arena powered by Unreal Engine for iPhone and iPad

Madison, WI August 16, 2011: Independent developer Two Gear LLC has announced today they are in the late stages of development for Flashbike Arena an Unreal Engine powered game set for release in late summer 2011 for the iPhone, iPad, and iPod Touch. Flashbike Arena will take advantage of a lot of the next generation mobile graphics Unreal Engine 3 is capable of including next generation shaders and rigid body physics. Along with the announcement Two Gear has released a trailer and several screenshots which can be found on the Flashbike Arena website at flashbikearena.com.

Flashbike Arena is a single player arcade style racing battle where players control a futuristic motorbike, a “flashbike”, which leaves a colored wall in its wake. Points are earned by causing enemies to crash into their own or the Player’s wall. Additional points and multipliers can be earned by collecting the “energy cores” left behind as the wreckage of a crashed bike. It’s these cores that power the bikes and generate their walls.

Although the first iOS game developed by Two Gear the team behind Flashbike Arena is no stranger to the Unreal Engine and development using the UDK. In 2009 their Unreal Tournament Mod “Coda” earned them several prizes in Intel and Epic’s Make Something Unreal Contest. This included recognition in the Best Weapon and Best New Vehicle categories in the early stages of the competition and a 4th place finish in Phase 3 for Best Non-FPS Mod.

Founded in 2010 Two Gear LLC is an independent software developer based in Fitchburg, WI near the University of Wisconsin Madison campus. The company was formed with a goal of creating innovative, fun, and functional applications. Two Gear is currently operating as a 4 person team working towards achieving and exceeding these goals.
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